ZX Spectrum · original game · version 1.0
Cryptmorrow ZX
The dungeon explorer of Cryptmorrow for the ZX Spectrum. Sixteen rooms beneath the hill of Morrow, keys and locked doors, skeletons and bats, three seals and the portal of the Moss Gate, with AY music on the 128K.





Under the hill of Morrow lies a crypt of sixteen rooms: an atrium of seven and three zones of three. The explorer walks it with a blade: keys open the locked doors, treasures raise the score and potions give back energy, skeletons patrol and bats give chase. With all three seals the portal of the Moss Gate opens, and out through it the game is won. With no energy left, it is lost.
Open the tape in Fuse with fuse --machine 48 --tape cryptmorrow-zx-1.0.tap --auto-load (--machine 128 for the music), or type LOAD "" on any other emulator or on a real Spectrum. It runs on the 48K; on a 128K, or on any Spectrum with an AY chip, it plays its music too.
These screens are real captures of version 1.0, nothing drawn or retouched.
Where it comes from
Written line by line in Cryptmorrow ZX, volume 1 of the ZX Spectrum Game Manual Series:
Chapters 1 to 15 — see the contents.